Racing Polymator
Racing Polymator is an arcade, Formula 1 racing game that has been built around the theme "Mimicry and Subversion". It has been made in about 5 days and is a prototype so don't expect perfection, a fully complete game, or anything too complex.
It is based in 2026 at the Red Bull Ring in Austria.
The goal is to get the fastest lap. However, watch out for an on-track incident.
Updates and fixes may happen in the future that will make it more polished, complete, and larger game, since this is just the foundation. This is a game I will eventually focus on building and is near the top of my list.
Controls (listed in game where you start, but I'll put them here anyway):
WASD to drive. That's it.
P.S. Please excuse the engine sound. It's only one audio track and I know it sounds bad. It hurts my soul honestly listening to it.
Feel free to leave any comments for suggestions or anything else. Have fun and don't crash.
Sound Credits:
Formula 1 radio by Fenrir21 -- https://freesound.org/s/825219/ -- License: Creative Commons 0
PlasticImpactA9.wav by jomse -- https://freesound.org/s/525099/ -- License: Creative Commons 0
auto performance corvette ext top open shift into gear, start, idle, rev from engine.flac by kyles -- https://freesound.org/s/637184/ -- License: Creative Commons 0
| Published | 18 days ago |
| Status | Prototype |
| Platforms | HTML5 |
| Author | Verstopping |
| Genre | Racing |
| Made with | Unity |
| Tags | concept, Low-poly, Singleplayer, timed |
| Content | No generative AI was used |

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